LEGO's New Education Tools
2026-01-13 22:40:25

Revolutionizing Learning: LEGO's New Computer Science and AI Educational Tools Launch in Japan

Transforming Education with LEGO’s Latest Offering



In an age where technology and education go hand in hand, LEGO has unveiled its innovative educational tool, the Computer Science and AI curriculum, tailored specifically for the Japanese market. This new offering aims to build essential skills in computer science gradually, allowing for a hands-on learning experience that aligns perfectly with the current educational landscape. Distributed in Japan by Crefus, a company dedicated to enhancing science education, this curriculum is set to debut in April.

The Need for Enhanced Educational Tools



In recent years, the significance of information science and mathematics education has surged across schools in Japan. However, the challenges of sourcing qualified instructors, selecting appropriate materials, and preparing lessons have become significant hurdles for education providers. Recognizing these obstacles, LEGO has launched its Computer Science and AI curriculum, promising to alleviate some of these burdens.

As a proud distributor of LEGO products and a company that operates its own children’s classrooms, Crefus is uniquely positioned to highlight the adaptability and effectiveness of this new curriculum through various online informational sessions.

Key Features of the Computer Science and AI Curriculum



1. Inclusive Learning Tools for Multiple Grades: The curriculum is designed for a broad age range, targeting students from kindergarten through the second year of middle school. The activities align with the Ministry of Education’s guidelines, promoting an interdisciplinary approach to learning as seen in STEAM education. This curriculum materializes essential concepts of computer science and AI in engaging and collaborative ways, offering meaningful educational experiences relevant to today’s world.

- The curriculum facilitates cross-disciplinary education, making connections between information science, mathematics, and practical life skills.
- It encourages both personal and collaborative learning, fostering teamwork among students. Each kit accommodates groups, promoting group activities and role-sharing, enriching the collaborative learning process.
- Additionally, the curriculum is structured into three distinct kits, tailored to different age groups to provide an effective learning pathway.

2. Reducing Educator Workload: Each kit encompasses over 30 lessons, each designed to last around 45 minutes. Included within these sessions are user-friendly resources such as presentation slides and a timeline model, making it easier for educators without specialized knowledge to employ these materials effectively.

Classroom Kit
Image of Classroom Kit
Lesson Elements
Image showing lesson elements
Programming Screen
Sample programming screen

This curriculum can be utilized in both elementary and middle school settings for various subjects including information science, mathematics, and life sciences. Crefus plans to offer an early discount on the Computer Science and AI curriculum, with specifics on pricing set to be available in January 2026. Interested educators are encouraged to inquire, as availability will be on a first-come, first-served basis to manage demand effectively.

Upcoming Online Information Sessions



Crefus will host an online event titled “New Educational Material: Computer Science and AI” designed for teachers and educational leaders.
  • - Date: March 16th (Monday) from 16:00 to 17:00 (subject to change)
  • - Format: Online via Google Meet
  • - Target Audience: Teachers, lecturers, and individuals in leadership roles in educational institutions

This curriculum is poised to support instructors responsible for teaching these critical subjects as they navigate the complexities of material selection and lesson planning. Educators working in K-12 schools looking for innovative teaching methods and curriculum selections are highly encouraged to attend.

Practical Learning Experiences



To foster a deeper understanding of coding and AI among young learners, the curriculum features rich, collaborative hands-on learning experiences. The scope of this material is not limited to information sciences; the online session will also explore practical applications of the curriculum across various teaching settings.

To Register: Interested parties should contact Crefus via phone or email to reserve a spot in the online session (limited to the first 12 applicants).
  • - Contact Information:
- Phone: 044-959-1161
- Email: [email protected]
- Contact Person: Yamaguchi (Sales Department, Computer Science and AI Sales Representative)

About Crefus: Leading Edge of Robotic Education



Crefus, an authorized distributor for LEGO, has been delivering LEGO Education products for over 20 years and has developed a unique curriculum aimed at nurturing the future of science and technology in Japan. With 80 classrooms nationwide, they serve over 10,000 students, promoting hands-on learning strategies that actively engage children from kindergarten to high school.

For more information, please visit Crefus Official Site or for education professionals, check out Crefus Education Cases.

Learn More about LEGO Education



Founded in 1980, LEGO Education aims to provide engaging hands-on curriculum and resources to educational institutions globally, enabling students to immerse themselves in collaborative problem-solving using LEGO blocks and cutting-edge digital tools.

For Media Inquiries:
Crefus
Phone: 044-959-1161
Email: [email protected]

LEGO and the LEGO logo are trademarks of the LEGO Group. Used with permission. ©2025 The LEGO Group.


画像1

画像2

画像3

画像4

画像5

画像6

Topics Other)

【About Using Articles】

You can freely use the title and article content by linking to the page where the article is posted.
※ Images cannot be used.

【About Links】

Links are free to use.