Unveiling the J-Entertainment Brand Scope 2025
On November 21, GEM Partners, a Tokyo-based company specializing in entertainment industry data and digital marketing, introduced its newest product, the
J-Entertainment Brand Scope 2025 Dashboard. This comprehensive service aims to provide insights into the strengths, fan dynamics, and growth potential of Japanese pop culture on a global scale.
What is the J-Entertainment Brand Scope 2025?
The J-Entertainment Brand Scope 2025 is an interactive online tool designed to assess the value and position of various facets of Japanese pop culture—such as anime, manga, films, dramas, J-POP, games, creators, and artists—across 14 countries, including major markets like the United States, India, France, and South Korea. Featuring data on recognition, fan size, and spending habits, the dashboard enables users to make insightful comparisons and analyses based on country and segments.
Breakdown of Survey Data
This latest edition includes a diverse range of media and entertainment segments, showcasing:
- - Target Countries: 14 (United States, China, South Korea, United Kingdom, India, France, Indonesia, etc.)
- - Number of Media Types: 75 (including anime, manga, tokusatsu, VTuber, J-POP)
- - Types of Entertainment Genres: 99 (real-life, romantic comedy, superhero, isekai)
- - Anime Genres: 36 (adventure, fantasy, slice-of-life, action)
- - Game Genres: 72 (puzzle, battle royale, shooting)
- - Number of Entertainment Brands: 395 (including ONE PIECE, Godzilla, Demon Slayer, Mickey & Friends)
- - Platforms: 101 (YouTube, Instagram, X, TikTok, Netflix)
Features of the Dashboard
1.
User-Friendly Navigation: The advanced tool allows users to analyze the data intuitively, visualizing it in formats such as maps, rankings, and graphs.
2.
Country-Specific Insights: Gain a detailed understanding of recognition rates, fan engagement, and spending on Japanese entertainment brands in various countries.
3.
Cross-National Comparisons: Users can compare the popularity of media, genres, and entertainment brands across 14 nations interacting with targeted data efficiently.
4.
Fandom Mapping: Identify differences in popularity between Japan and the rest of the world, making it easier to visualize market dynamics.
5.
Customizable Comparisons: Dive deep into specific media, genres, or brands to examine their fanbase proportions by country.
In an age where data drives marketing and strategy, this tool serves as an essential resource for anyone considering expanding in the overseas entertainment market.
Introduction of the KAIJU Report
Alongside the J-Entertainment Brand Scope 2025, GEM Partners presents the KAIJU Report, which reflects on the global positioning and potential of Japanese pop culture by a research team based in the U.S. Bundle it with the J-Entertainment Brand Scope 2025 for discounted pricing.
Pricing and Specifications
- - Product Name: J-Entertainment Brand Scope 2025 Dashboard
- - Access Type: Online Dashboard
- - Standard Price: 1,100,000 yen/year (tax included for 5 users)
- - Additional User: 165,000 yen/user/year (tax included)
- - Bundle Price I: J-Entertainment Brand Scope 2025 + KAIJU Report (Japanese or English): 1,320,000 yen (tax included, 100,000 yen off)
- - Bundle Price II: J-Entertainment Brand Scope 2025 + KAIJU Report (Japanese & English): 1,540,000 yen (tax included, 100,000 yen off)
Custom reporting and aggregation services are available upon inquiry.
To contact GEM Partners, please reach out to:
With this strategic launch, GEM Partners is set to reshape not only how we understand Japanese pop culture but also how we position entertainment brands in a rapidly evolving global landscape.