KRAFTON's 2025 Success
2026-02-10 04:36:34

KRAFTON Exceeds Expectations with 2025 Revenues Surpassing 3.3 Trillion Won

KRAFTON's Stellar Performance in 2025



KRAFTON, Inc. (CEO Kim Chang-han) recently announced its management results for 2025 on February 9. Using the Korean International Financial Reporting Standards (K-IFRS), the company projects an impressive revenue of 3.3 trillion won and an operating profit of 1.0544 trillion won for that year. This demonstrates a remarkable increase of 616.8 billion won (+22.8%) from the previous year, marking the first time in KRAFTON’s history that yearly revenue has exceeded 3 trillion won. For 2025, annual operating profit surpassed the 1 trillion won mark as well.

Key Highlights of 2025 Financial Performance


The breakdown of revenue by business segment reveals considerable achievements: PC games generated 1.1846 trillion won, mobile titles saw 1.7407 trillion won, console games brought in 42.8 billion won, and other sectors accounted for 358.5 billion won.

The PC platform notably benefited from the blockbuster title, PUBG: BATTLEGROUNDS, which saw a 16% growth year-on-year, achieving its highest annual sales. This growth was bolstered by major collaborations with globally recognized artists and luxury brands, alongside the addition of various game modes that increased user engagement and traffic. A noteworthy collaboration with luxury car manufacturer Porsche in November achieved record results within the PUBG franchise. Additionally, titles like inZOI and MIMESIS, launched in March and October respectively, each exceeded 1 million copies sold and contributed significantly to the revenue growth. The fourth quarter alone recorded PC sales of 287.4 billion won, approximately a 24% increase compared to the same period last year.

On the mobile platform, PUBG MOBILE continued its growth through new thematic modes and user-generated content (UGC) updates, expanding its core fan base. Moreover, cross-platform support with PC and console versions enhanced community engagement, creating a beneficial cycle for the PUBG: BATTLEGROUNDS IP. The Indian-specific title, BATTLEGROUNDS MOBILE INDIA (BGMI), solidified its status as a national game through strategic partnerships with local brands and exclusive in-game skins, resulting in a 5% increase in paid users for PUBG MOBILE and a 27% increase for BGMI when compared to 2024.

Sales in other areas surged by 963% and included consolidated performance from the ADK group and Neptune in South Korea.

Fourth Quarter Performance


For the fourth quarter ending in 2025, the sales reached 919.7 billion won. With the planned move of KRAFTON's headquarters to Seongsu, South Korea, a one-time expense of 81.6 billion won was allocated towards a labor welfare fund, resulting in an operating profit of 2.4 billion won for that quarter.

2026 Business Strategy


KRAFTON emphasizes a strategic vision focusing on expanding long-term product lifecycle (PLC) franchises and guiding future-oriented AI innovations while further leveraging its core gaming business. The PUBG franchise is supported by robust traffic and strong live service operations, continuing its trajectory of double-digit growth. The company plans to enhance user experiences by integrating cultural elements through collaborations with iconic IPs worldwide. Simultaneously, PUBG: BATTLEGROUNDS is set to evolve into a


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Topics Entertainment & Media)

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