Game Development Education
2025-12-16 04:26:46

The Growing Trend of Game Development Education in Schools and New Book Release

A Surge in Game Development Education in Schools and Upcoming Book Release



As programming education gains traction worldwide, particularly in schools, the need for engaging resources has never been greater. The rise of 'Fun Learning Unity: Fundamentals of 3D Game Creation', published by Mynavi in Japan, is set to meet this demand when it launches on December 16, 2025.

The Boom of Game Development Classes


Since the compulsory introduction of programming education for elementary to high school students in Japan starting in 2020, educators have been increasingly incorporating game development into their curriculums. Furthermore, starting in 2025, the 'Information' subject will be included in the university entrance exams, further elevating the importance of programming skills among young learners. The upcoming book aims to simplify the game development process, making it accessible and enjoyable for both children and adults.

Simplifying Game Creation with Unity


Creating a 3D game in Unity is often perceived as a complex task, requiring the creation of 3D characters and environments, as well as strategic decisions about lighting and camera perspectives. This book emphasizes the fundamental principle of building simple games, allowing readers to grasp the methodologies of Unity game development effectively. At the end of each chapter, key scripts and information will be summarized, enabling readers to create games by combining provided 3D models and scripts without needing extensive prior knowledge.

What might seem intricate at first glance is actually a combination of relatively straightforward concepts. By understanding these foundational elements, readers can transition from simple projects to more complex creations, empowering them to craft games that truly reflect their ideas.

Guidance from the Friendly Frog


Throughout the book, a character named 'Frog-kun' serves as a supportive guide. Frog-kun takes readers step by step through the Unity interface, explaining complex terminology and processes in a friendly manner. This interactive approach fosters an enjoyable learning experience, allowing readers to engage in game development with a sense of companionship and encouragement.

Meet the Author


The author, Takahiro Mori, has been involved in game development for almost 40 years, beginning from the days of 'Microcomputer BASIC Magazine'. Today, he balances content creation and teaching roles in several institutions, including Kwansei Gakuin University and Seian University of Art and Design. His extensive background in programming ensures readers are guided by a well-versed expert. He has authored a range of titles focused on game development and programming, including those on Python and application development.

Book Information


  • - Title: Fun Learning Unity: Fundamentals of 3D Game Creation
  • - Author: Takahiro Mori
  • - Publication Price: ¥2,959 (incl. tax)
  • - Format: B5
  • - Pages: 288
  • - ISBN: 978-4-8399-89798
  • - Release Date: December 16, 2025
  • - Available on: Amazon, Mynavi Books

About Mynavi Publishing


Mynavi Publishing, which separated from Mainichi Communications in 2015, is committed to supporting both work and personal life through its publications. By offering hands-on experiences and fostering communication among readers, Mynavi aims to enhance the quality of lives across various sectors, including IT, lifestyle, and education.
  • - Head Office: Chiyoda, Tokyo, Japan
  • - CEO: Toshiki Sugitani
  • - Official Website: Mynavi Publishing


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