GAME FUTURE SUMMIT 2026: The Premier Business Event for Gaming
The gaming industry is set for an exciting gathering as the GAME FUTURE SUMMIT 2026 opens its entry registrations. Scheduled for June 3, 2026, this event will be a highlight in the gaming business calendar, focusing on production and marketing within the sector. Organized by MOTTO Inc., the event will take place at the prestigious Bellesalle Shibuya Garden in Tokyo.
Official Announcement and Entry Registration
The official website of GAME FUTURE SUMMIT 2026 is now live, providing details about registration and the first lineup of speakers and sponsors. This summit, the third in a series that began in 2024, will center on the theme of “Gathering Knowledge for Success and Growth in the Gaming Business.”
Participants can expect an array of informative content including stage sessions covering production and marketing strategies, the latest industry trends, and the return of popular exhibition booths from last year’s event. Additionally, there will be an exclusive after-party for networking, creating opportunities for business collaborations among industry professionals.
Event Details
- - Date: June 3, 2026 (Wednesday)
- - Time: 13:00 - 19:00 (Registration starts at 12:00)
- - After-party: 19:00 - 20:30
- - Venue: Bellesalle Shibuya Garden
Attendees will have the chance to engage in sessions that present the latest case studies and market trends, directly engage with players from notable companies at their booths, and relax in the break area that offers snacks and coffee. The after-party will also feature refreshments, creating an informal setting to foster relationships within the industry.
How to Register
Those interested in attending can sign up via the registration form available on the official website. Be aware that the after-party has a limited number of slots, and early registration is encouraged. Entries for the party will be drawn at random, so check the event's official site for more details.
Introduced Speakers
The summit will feature prominent figures in the gaming industry discussing themes centered around production and marketing. Here is a sneak peek at the first wave of speakers:
- - Seiichi Akai (Fujitsu)
- - Kiyomatsu Inoue (Asobism)
- - Ryotaro Ueno (Toei Animation)
- - Kazuhiko Otsuki (MIXI)
- - Hoyeon Kim (NEXON)
Further details about their profiles can be found on the official website.
Sponsoring Companies
Many notable companies have stepped forward as sponsors for this significant event, benefitting from the opportunity to align themselves with GAME FUTURE SUMMIT 2026. This cooperation signals the strength and importance of the summit within the gaming landscape.
Media Coverage
Media outlets interested in covering the summit are invited to reach out through our official contact on the site. We look forward to engaging with press partners to promote the event.
About the Organizer
MOTTO Inc. was established in April 2018 and is located in Nerima, Tokyo. With a mission to support growth in gaming, apps, and entertainment businesses, they provide services including marketing consulting and develop community marketing solutions through their Rooot series.
For more information, visit the summit’s official site or follow them on Twitter to stay updated on the latest news and announcements for the event.
Contact:
[email protected]
Special Site:
GAME FUTURE SUMMIT 2026
Official Twitter:
@Game_F_S