KUGITAMA Launch
2026-04-30 03:31:38

KUGITAMA Project Launches 3 New Simulator Games for Fans

KUGITAMA Project's New Release: Three Simulator Games



On April 30, 2026, the KUGITAMA project introduced its third digital initiative with the launch of three new pachinko simulator games: Magic Carpet I, Workman, and Road Construction I. These exciting additions allow users to enjoy the thrill of pachinko directly through their browsers on computers and smartphones, and they're available for free, although users must cover potential costs related to device purchase and connectivity.

The KUGITAMA special website now boasts a total of seven simulator games available for fans to explore and enjoy. Each game offers a unique playing experience, designed to cater to both seasoned players and those new to pachinko.

Game Descriptions


Magic Carpet I takes inspiration from the Arabian Nights theme, featuring a flying carpet. Players must navigate the balls they collect towards the V-zone, which moves from side to side, presenting a variety of paths to victory. During the big win phase, the V-zone stops centrally, allowing players to collect up to five balls before a major release occurs, creating an exhilarating moment of play.

Workman presents a fun interaction at a construction site, where players guide colored cones and a worker with a wheelbarrow, aiming to hit the V-zone. The game is filled with engaging movements and animations that enhance the experience. When players get a ball into the chucker, the colored cone spins, and successful shots can lead to significant winnings.

Road Construction I features dynamic gameplay that mimics the motions of construction workers, giving players a chance to affect the trajectory of their balls during play. The unique two-step collection system allows for strategic gameplay and increases the chances of hitting the V-zone, making it a thrilling option.

What is the KUGITAMA Project?


The KUGITAMA project aims to convey the original enjoyment of pachinko, which revolves around the interaction between nails and balls. In light of the decreasing player population, this initiative seeks to revitalize interest in pachinko as a mainstream entertainment culture. The goal is to attract new players and bridge the generational gap in this traditional Japanese pastime.

The newly launched games, combined with the comprehensive offerings of the KUGITAMA project, create a welcoming environment for all and help ensure the sustainability of pachinko for future generations.

Visit the KUGITAMA special site here: KUGITAMA Special Site

Conclusion


With the introduction of these innovative simulator games, the KUGITAMA project is doing its part to ensure that pachinko remains a beloved pastime for generations to come. Whether you're a longtime player or new to the game, these simulators are sure to provide a delightful experience, bringing back the excitement of pachinko in a modern and accessible way.


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Topics Entertainment & Media)

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