SUSUMU Jumpers Challenge
2026-02-07 01:43:35

Engaging Campaign for New Players: SUSUMU Jumpers' Reward Challenge

Engage Yourself in the SUSUMU Jumpers Challenge!



SUSUMU Jumpers, the immersive browser-based metaverse game developed by Shinko Industry Co., Ltd., is opening the door wider for new players! Starting from February 7, 2026, the company will launch the limited-time campaign titled 'Bonus Chance Period: Top Ranker'. This initiative is designed to reflect player feedback and encourage beginners to participate in the game in a more accessible way.

Background of the Top Ranker Campaign


Since its launch in July 2025, SUSUMU Jumpers has engaged players with time attack-style rankings, where competitors strive to complete levels as quickly as possible. While experienced players valued the challenge, feedback from newcomers revealed several concerns, including:

  • - Difficulty in reaching the goal
  • - The initial complexity discouraging new players
  • - A desire for a more inviting participation format

Shinko Industry has taken these insights to heart, viewing them as valuable pointers for improvement.

Changes Made to Enhance User Engagement


The upcoming 'Bonus Chance Period: Top Ranker' will introduce modified rules to make participation easier. Key adjustments include changing the ranking criteria from competing to clear Stage 3 to focusing on completion times for Stage 1 only. This shift aims to lower barriers for entry:

  • - Newcomers can set achievable goals by targeting Stage 1.
  • - Players can compete even in short gameplay sessions.
  • - A sense of accomplishment is more easily attainable.

Maintaining the engaging elements of the game, the focus is on motivating players to take that initial step into the world of SUSUMU Jumpers.

Why New Players Should Join


If you’ve been curious about competing but hesitant due to perceived difficulty, now is a fantastic time to jump in:

  • - The goal of clearing Stage 1 makes it easy to get started.
  • - Engage with the game at your own pace, able to challenge the levels repeatedly in short bursts.
  • - Enjoy the experience of play rather than purely focusing on ranking.

This campaign will appeal to both seasoned players and those just beginning their journey in SUSUMU Jumpers.

Campaign Details


  • - Campaign Title: Bonus Chance Period: Top Ranker Campaign
  • - Campaign Period:
- First Session: February 7, 2026, 00:00 - February 27, 2026, 15:00
- Second Session: March 3, 2026, 00:00 - March 27, 2026, 15:00
  • - Ranking Condition: Compete based on the completion time for Stage 1.
  • - Participation Steps:
1. Take on the game during the campaign period.
2. Fill in the necessary details on the entry form.
3. Submit a screenshot of your achievement at the RANKING panel as proof.
  • - Prize Structure:
- 1st Place: ¥10,000 Amazon Gift Card
- 2nd Place: ¥5,000 Amazon Gift Card
- 3rd Place: ¥3,000 Amazon Gift Card.

Note:


  • - A Spatial account is required to participate.
  • - To win a prize, participation via the dedicated form is necessary.
  • - This campaign is open to residents of Japan only.
  • - Details provided must be accurate to ensure successful prize delivery.

How to Play


For PC users:
1. Access the following link SUSUMU Jumpers.
2. No app install is needed; play directly in your browser.

For smartphone users:
1. Download the Spatial app.
2. Search for SUSUMU JUMPERS in the app.
3. Join and play the game!

Device Compatibility: PC, smartphones, tablets, and VR headsets are all supported.

About Shinko Industry Co., Ltd.


Founded in 1964, Shinko Industry specializes in the development, manufacturing, and sales of electronic components. Known for our expertise in thin-film technology, we play a crucial role in supporting manufacturing around the globe. Our products are integral in various applications, from smartphones to medical devices. SUSUMU Jumpers embodies our technological prowess and commitment to innovation.

For more information, please visit:Shinko Industry.


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