CGWORLD 2025 Creative Conference: An Unmissable Event for CG Creators
On November 23, 2025, Born Digital Inc. will host the CGWORLD 2025 Creative Conference at Bunkyo Gakuin University, Tokyo. This event is tailored for CG and visual creators, featuring a range of informative sessions, workshops, and exhibitions that promise to delve deep into the realm of creativity and technology.
Noteworthy Contributors and Speakers
This year, the conference will showcase esteemed guests from both domestic and international backgrounds. Attendees will have the unique opportunity to hear from professionals who have made significant contributions to the world of CG, including speakers from Walt Disney Animation Studios, who will discuss their innovative approach to animation workflows.
An Insight into Disney's Animation Workflow
One of the key sessions, "From Prototype to Production: Establishing an Animation Lighting Workflow Using Houdini," will be presented by representatives from Walt Disney Animation Studios. This session will outline their transition from traditional Maya-based lighting workflows to the Houdini Solaris environment following the adoption of USD (Universal Scene Description). The talk aims to cover their developmental journey, highlighting lessons learned and improvements made from the initial MVP (Minimum Viable Product) stage to its application in their upcoming feature film, "Moana 2."
VFX Case Studies in the Spotlight
Another exciting session, sponsored by Foundry, will feature Martin Hernblad, VFX Supervisor from Important Looking Pirates. He will present a visual effects case study from the WOWOW drama "Ronja the Robber's Daughter." Utilizing tools like Nuke and Mari, he will shed light on the creative processes behind bringing this story to life.
Moreover, attendees can look forward to insights from TAT Productions, who will discuss utilizing Chaos products in filmmaking, particularly in their Netflix project "Asterix."
Engaging Workshops and Live Demonstrations
In addition to the lectures, the conference will host a variety of classroom events. Noteworthy among these is "The Mount—Unleash Your Techniques," a live showcase where top ZBrush artists will exhibit their sculpting skills under a time constraint. Expect thrilling presentations from talented artists specialized in creature design, including figures from the 'Eto' artist collective.
Also planned is a talk session featuring awards-winning students from the WOW Student Program. This program aims at igniting creativity among students and presents an excellent platform for emerging talents to showcase their work alongside established creators.
Cutting-Edge Equipment Exhibitions
Attendees will also have the chance to explore the latest equipment in the creative industry. Various manufacturers will display their cutting-edge tools at locations like JINAI Hall and B's Dining within the university's Creative Lab. Key exhibitors include AMD, showcasing its latest PC setups, and Wacom, presenting their most advanced tablets and portable creative pads.
Explore Opportunities with Local Government Exhibitions
With a growing number of content creators considering new bases of operation, local governments such as Amakusa, Shizuoka, Kumamoto, Kyoto, and Okayama will be present to offer information about regional development and opportunities available to creatives looking to establish themselves outside urban centers.
Event Details
- - Event Name: CGWORLD 2025 Creative Conference
- - Date: November 23, 2025
- - Time: 11:00 AM – 7:00 PM (Networking Session: 7:00 PM - 8:30 PM)
- - Location: Bunkyo Gakuin University, Hongo Campus, Tokyo, Japan
- - Participation Fee: Free (Pre-registration Required)
- - Target Audience: Professionals in CG creation, aspiring students in the industry, and anyone interested in CG.
- - Sponsors Include: AMD, Autodesk, Intel, Wacom, and more.
- - Supported by: Various local municipalities.
Join us for an inspirational day filled with creativity, knowledge, and networking opportunities at CGWORLD 2025! Make sure you secure your spot early as seating for sessions is limited.