Pendemy Hosts a Unique STEAM Workshop
On February 21, 2026, Pendemy, a well-known educational company based in Fuchu, Japan, organized an innovative STEAM workshop specifically designed for elementary school students. Held at the Mitten Fuchu event space on the 9th floor, this workshop entitled "Expressing Emotions Through Art: Let's Create Bond Drop-Inspired Stickers!" aimed to encourage children to utilize color and shape to express their feelings. The event brought forth an enjoyable learning experience while emphasizing the importance of self-expression and creativity.
The Need for Meaningful Learning
In recent years, children’s events have evolved beyond simple entertainment to become platforms for deep learning and enriched experiences. The growing emphasis on STEAM education highlights the societal demand for programs that foster creativity and self-expression rather than rote memorization. Pendemy recognized these evolving needs and designed their workshop to provide engaging, hands-on experiences that spark students' curiosity.
The workshop's focal point, Bond Drop stickers, a trend among children, served as an accessible starting point. By integrating popular culture into educational settings, Pendemy successfully fostered an environment where students could transform their internal feelings into tangible forms, cultivating essential life skills for navigating a rapidly changing world.
Event Overview
- - Event Name: Expressing Emotions Through Art: Let's Create Bond Drop-Inspired Stickers!
- - Date: February 21, 2026
- - Location: Mitten Fuchu, 9th Floor Event Space
- - Target Audience: Elementary school students and their guardians
- - Content: A hands-on workshop focusing on color and shape to express emotions and create Bond Drop-inspired stickers.
Workshop Details
In total, around 40 children participated, enthusiastically diving into the challenge of visualizing their emotions. The program consisted of several interactive activities:
1.
Warm-Up: Transforming Feelings into Color and Shape
The session began with prompts such as, “What color represents happiness?” or “What shape signifies sadness?” These questions initiated discussions, enabling participants to recognize the differences in individual perceptions of similar feelings and shapes. Participants learned to gather insights on expressing their emotions using colors.
2.
Design Planning: Reflecting on Their Emotions
Students filled out worksheets to identify the colors and shapes that represented their feelings. As they navigated through open-ended prompts, children passionately translated their internal experiences into artistic designs, showcasing their creativity.
3.
Creation: Using UV Resin for Unique Stickers
Based on their designs, participants created their stickers with UV resin, transforming their ideas into professional-looking creations. By engaging with modern digital materials, they experienced the joy of seeing their imaginative concepts come to life.
4.
Sharing: Exhibiting Completed Artwork
After completing their designs, children shared their stickers with each other, discussing choices in color and shape. This interactive sharing moment fostered a natural dialogue, promoting appreciation of one another’s expressions and reinforcing the joy of creative communication.
Testimonials from Participants
Parents provided positive feedback on the balance of fun and learning in the workshop. One parent noted, "I had a preconception that STEAM education would be difficult, but using trendy Bond Drop stickers made the event enjoyable for all. The time spent exploring with their senses is invaluable for children."
Another parent highlighted the effectiveness of Pendemy’s approach in facilitating new perspectives among children: "The guided activities allowed for significant discoveries in expressing themselves. It was evident the kids had a fantastic time!"
Local Collaboration and Enriching Experiences
Pendemy’s mission is to curate workshops that not only entertain but also deepen learning experiences in collaboration with local facilities and businesses. By connecting children’s current interests with educational value, Pendemy strives to create environments where expression, discovery, and dialogue can organically flourish. They ensure a relaxed atmosphere for organizers, facilitating workshops from design through to execution.
If your organization is looking to integrate educational value into child-centric events, Pendemy is eager to collaborate and create diverse learning opportunities in the future.
Contact Information
For inquiries about CSR educational programs, family workshops, or commercial events, please reach out to Pendemy through their
contact form.
About Pendemy
Pendemy is a leading educational company that focuses on contemporary digital technologies and hands-on creation within STEAM education. Through operating their own training facilities and conducting over 50 events, they provide comprehensive support ranging from curriculum design to field operations and educational technology integration.
Company Information
- - Name: Pendemy Co., Ltd.
- - Location: 3F Max olé Fuchu, 3-4-10 Kōyōmachi, Fuchu City, Tokyo
- - CEO: Hayato Kimura
- - Business Focus: STEAM education, educational event planning and management, educational DX and AI support
- - Corporate Site: Pendemy Website