Dynamoid Unveils New VR Experience on Non-Opioid Pain Relief at UC Davis

New Heights in Science Education with VR



Dynamoid, an educational software company supported by the National Institutes of Health (NIH), has recently launched an innovative virtual reality (VR) experience as part of their 10k Science platform. This groundbreaking tool is designed to enhance science education by immersing users in the latest research surrounding pain relief without the use of opiates. Users can explore pain mechanisms at a molecular level through an experience called 'Pain Painkillers', which is now available as part of a new subscription package.

The 'Pain Painkillers' feature allows users to gain insights into how pain is transmitted in the body and the methodologies being developed to alleviate it, thanks to research conducted by UC Davis. Collaborating closely with Diego Lopez Mateos from the Yarov-Yarovoy lab and the Lawrence Hall of Science, Dynamoid is keen to make real scientific discoveries relatable and accessible through interactive learning.

Furthermore, this launch is accompanied by significant UI improvements in the 10k Science VR application, including enhanced navigation tools and the introduction of an AI Guide, affectionately referred to as 'Orby'. With these advancements, users can now zoom in on specific elements of their surroundings, providing a richer experience while learning about current scientific investigations and applications.

What makes 10k Science particularly compelling is its commitment to democratizing science education. The application not only includes the new Pain Painkillers feature but also offers three free immersive experiences such as CRISPR treatment for sickle cell disease and other exciting scientific concepts developed with contributions from notable experts including Nobel Prize winner Jennifer Doudna.

Through this platform, learners are not only spectators but participants in the scientific process. They can manipulate factors in scenarios that simulate real-life science, enhancing understanding and retention of complex topics. This immersive approach transcends traditional educational methods, making learning interactive, engaging, and ultimately effective.

The journey to creating 10k Science was initially backed by a Small Business Innovation Research (SBIR) grant from the National Science Foundation, showcasing the commitment to fostering innovation in educational tools. The application is currently available for Meta Quest headsets, and Dynamoid aims to continuously update its offerings to keep pace with advances in scientific research and education.

As a tribute to those who have made contributions to the field of science education, the launch is dedicated to Tony Beck, a former NIH program officer known for his belief in the potential of digital media as an educational tool. His legacy inspires many involved in shaping modern education through technology.

In conclusion, the new VR experience by Dynamoid represents a remarkable leap in the way science is taught and experienced. By focusing on critical issues like pain management through non-opioid methods, the endeavor not only contributes to education but also promotes public health initiatives. As the platform grows, it is sure to open doors to new learning opportunities, paving the way for future innovations in pain relief and beyond.

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