EPU EVENT Vol. 1
2025-07-28 08:07:48

Exploring the Future of Hit Content at EPU EVENT Vol. 1 by Gamebiz

EPU EVENT Vol. 1: Shaping Future Hit Content in Entertainment



On August 6, 2025, Gamebiz will host the inaugural EPU EVENT vol. 1, a must-attend event for anyone involved in the entertainment industry, focusing on how to create the next wave of hit content. As the entertainment landscape becomes increasingly diverse, with various perspectives and user experiences intersecting, the notion that hit content is a mere stroke of luck is becoming obsolete.

The Essence of Success in Entertainment


It’s evident that successful content cannot rely solely on inspiration; data and insights are crucial to breaking through the noise in today's competitive market. With the evolving narratives in anime and gaming, understanding what makes content resonate with audiences is more vital than ever. This event serves as a platform for professionals to gather insights and discuss the critical factors that contribute to crafting enduring hit content.

The EPU, short for 'Entertainment Persons Union', aims to foster communication and stimulate ideas among various stakeholders in the industry. Featuring key players from the animation domain, the event will delve into the necessary components that birth successful works.

A Unique Opportunity to Learn from Experts


This first installment will explore the theme “The Future of Entertainment through Anime”. Attendees will hear from industry veterans who have been critical in developing memorable hits, sharing their firsthand experiences, practical knowledge, and analytical insights. These discussions will shed light on the essential prerequisites for successful content in an ever-evolving market.

Prominent speakers include:
  • - Takaaki Kitanihiro of Bushiroad, who offers insights into the current trends and the intricacies of navigating the business landscape in anime.
  • - Hiroaki Matsuura from Studio Sanjigen, recognized for blending traditional animation methods with cutting-edge 3D CGI.
  • - Atsuo Nakayama, an entertainment sociologist, who brings his expertise from academia and consulting to assess market dynamics.

Engaging with Peers and Industry Leaders


The event invites those engaged in the anime business eager to sharpen their understanding of ongoing developments and the evolving needs of their audiences. Attendees are encouraged to think about what their respective projects need to succeed in the current market. Feedback from industry peers will be invaluable as they engage in discussions post-session.

The sessions will be a combination of keynotes and panels culminating in a networking session, allowing participants to exchange ideas and experiences. The event will begin at 5 PM, with doors opening at 4:30 PM, held at the Sumitomo Nakano Sakaue Building in Nakano, Tokyo.

Free Admission and Limited Capacity


The seminar is free to attend, however, space is limited to 100 participants, and participants for the networking session following the main event will be determined via a lottery.

This event represents a unique chance to gain insight into the mechanics of creating hit content. For all those invested in the anime and gaming industries, we encourage you to register through our event page and not miss out on this exciting opportunity.

For further details and registration, please visit this page.

Stay tuned for more updates as we prepare to shape the future of entertainment together!


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Topics Entertainment & Media)

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