e-Sports High School Wins
2025-08-25 02:12:00

Remarkable Achievements of e-Sports High School in Yokosuka Cup

e-Sports High School Achievements at Yokosuka e-sports Cup



In an exhilarating display of skills and teamwork, students from e-Sports High School made headlines by securing remarkable positions at the well-renowned Yokosuka e-sports cup. Held in Yokosuka, this tournament not only brought together high school students but also demonstrated the rising popularity of e-sports in Japan.

The event, organized by the Yokosuka Attraction and Promotion Committee and supported by the Ministry of Economy, Trade and Industry, as well as local educational boards, marked its sixth iteration this year. It attracted an impressive 127 teams from around the nation, showcasing the competitive spirit and talent of high school students in e-sports.

Outstanding Performance


The competition featured the much-loved game VALORANT, where teams battled it out in a 5v5 format. After fierce qualification rounds held online on August 5, 2025, four teams from each block advanced to the offline finals on August 20 at the Ichigo Yokosuka Port Market. It was here that e-Sports High School's team RAFX dreams clinched the second place, while their counterparts Five Ace secured third in a thrilling final showdown.

Team Comments


Following the competition, both teams expressed their sentiments:
  • - RAFX dreams: "We were thrilled to participate in an offline tournament. Although we have areas to improve upon from the finals, we look forward to addressing those issues in the future. Thank you for your continued support!"
  • - Five Ace: "While we had confidence going into the tournament, nerves got the best of us and we didn't perform as we had hoped. We feel sorry for our supporters, especially since we aimed to defend our championship from last year. Next year, we’ll work hard to achieve a comeback!"

Comprehensive e-Sports Education


At the e-Sports High School, students aren't just playing games; they are learning the intricacies of competitive gaming under the guidance of professionals. The curriculum spans across various popular titles including FPS, TPS, and MOBA games, aiming to equip students with essential skills for success in the e-sports scene and beyond. Over three years, students engage not only in competitive gaming but also partake in academic learning and experiential learning, nurturing versatile individuals ready to thrive in a variety of fields.

School Information


  • - School Name: e-Sports High School
(Shibuya e-Stadium, Bukuro e-Stadium, Yokohama e-Stadium, Nagoya e-Stadium, Hakata e-Stadium, Kumamoto e-Stadium, Kagoshima e-Stadium)
  • - Location: 20-17 Udagawacho, Shibuya, Tokyo, 150-0042, Japan
  • - Contact: 0120-428-133
  • - Website: esports-hs.com
  • - Social Media:
- Twitter
- Instagram
- TikTok

Company Information


  • - Company Name: D.N.K Co., Ltd.
  • - Location: 2-21-8 Honcho, Kichijoji, Musashino, Tokyo, 180-0004, Japan
  • - Representative: Akira Saito
  • - Establishment: December 1978
  • - Website: dnk-chuos.co.jp
  • - Business: Operates e-Sports High School as a correspondence support school.

This event highlights the growing recognition of e-sports as not just a competitive platform but also a potential career pathway for students with aspirations in this dynamic field.


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Topics Entertainment & Media)

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