Discover WeWard's New 'Walking Mode' Aiming to Reduce Screen Time

WeWard Launches 'Walking Mode' Feature



WeWard, a revolutionary app supported by tennis superstar Venus Williams, has recently unveiled a compelling new feature called 'Walking Mode.' This innovative addition aims to inspire users to lead more active lifestyles while simultaneously curbing excessive screen time habits.

A New Approach to Active Living


On July 8, 2026, WeWard officially rolled out this feature to its vast user base of 30 million individuals across 29 countries. The essence of 'Walking Mode' is deceptively simple: users set daily step goals (options include 3,000, 5,000, or 7,000 steps), and only gain access to selected apps—particularly social media, mobile games, and streaming platforms—after achieving these goals. This encourages users to prioritize physical activity over screen time.

How Does It Work?


Once users opt into 'Walking Mode', they can customize which apps they wish to restrict access to, creating a tailored digital experience. Through the application’s in-built settings, users can establish a personal threshold that corresponds to their daily walking targets. Progress notifications keep users informed about how close they are to unlocking their screened apps, fostering a motivating environment.

Moreover, features reset at midnight, allowing users to strive for their goals daily. With complete control over the applications they wish to limit, users can manage their screen time effectively while encouraging physical movement.

A Unique Philosophy


This initiative represents a significant philosophical shift within the app industry. Unlike many modern applications that thrive on increasing screen time, WeWard is designed to foster healthier habits, emphasizing the positives brought into users' lives through walking and real-world engagement. Tanguy de La Villegeorges, co-founder of WeWard, sheds light on this idea, stating, "The value of an app should no longer lie in the screen time it captures, but in the positive impact it generates on its users' lives."

WeWard's approach is not just about reducing screen time, but leveraging gamification to promote physical activity, with statistical evidence highlighting a 25% increase in users' walking durations. The need for technology that aids in physical well-being is echoed by Yves Benchimol, WeWard's CEO, who asserts that their mission is to drive genuine behavior changes for improved health outcomes.

Towards a Healthier Digital Experience


This launch resonates deeply in today's society where screen time is often prioritized. As more people become aware of their digital habits, WeWard’s initiative emerges as a beacon for positive change. Benchimol, now serving as an advisor for French Foreign Trade, is advocating for initiatives that promote development in technologies aimed at encouraging healthier digital behavior at a European level.

Conclusion


WeWard’s 'Walking Mode' is more than just a new feature; it’s a sophisticated response to the challenges of modern sedentary lifestyles faced by many. By reconceptualizing how users interact with apps and focusing on healthy living, WeWard is setting a precedent for future app development. Users are not only encouraged to walk more, but they are also invited to participate in a community that prioritizes well-being over mere screen engagement. As this exciting new feature unfolds, it will be interesting to see its impact on users' lifestyles, and whether it can spur a bigger movement towards healthier digital habits.

To learn more about WeWard and its mission, visit their official website at www.wewardapp.com.

Topics Health)

【About Using Articles】

You can freely use the title and article content by linking to the page where the article is posted.
※ Images cannot be used.

【About Links】

Links are free to use.