3D Programming Basics
2025-09-30 10:30:20

Join the Free Webinar on 3D Programming Basics with Experts!

Join the Free Webinar on 3D Programming Basics!



Overview


On October 30th, C&R Company is hosting a free online seminar titled "From CPUs to GPUs: Learn 3D Programming Basics with C Language Vol.5" aimed at anyone interested in the fundamentals of game programming. This seminar is part of a series where participants can gain valuable insights without relying on game engines such as Unity or Unreal Engine. Instead, the focus will be on C language programming, allowing attendees to grasp the core techniques of 3D representation.

In addition to Vol.5, there will be a recorded archive of previous sessions (Vol.1 to Vol.4) available from October 17th to 27th, providing brief yet comprehensive coverage of the essential building blocks in 3D programming.

Seminar Details


  • - Title: From CPUs to GPUs: Learn 3D Programming Basics with C Language Vol.5
  • - Date: October 30, 2025
  • - Time: 19:00 - 21:00 (JST)
  • - Format: Online
  • - Instructor: Tomoshige Hashishita, a game programming expert with over 41 years of experience.
  • - Registration Deadline: October 30, 2025, at 21:00

This fifth installment will utilize drawing functions from the DX library to explore the transition from CPU to GPU processing methodologies. By experimenting with both methods, participants will have an opportunity to understand the differences in processing speeds and the significance of GPUs in modern programming landscapes. Moreover, historical context will be provided to illustrate the evolution of 3D computer graphics.

Previous Sessions and Their Focus


1. Vol.1: Introduction to 3D Programming and Basics of VR.
2. Vol.2: Fundamental movements—translation, rotation, and scaling.
3. Vol.3: Transitioning from 2D to 3D through the addition of Z-axis.
4. Vol.4: From wireframe models to polygonal representations.

All these sessions will provide a solid grounding in essential 3D concepts, making them ideal for those new to game programming or looking to deepen their understanding of foundational concepts before diving into complex game engines.

Who Should Attend?


This seminar is designed for:
  • - Individuals who want to learn the basics of programming and show an interest in game development.
  • - Attendees keen on understanding 3D programming with C language.
  • - Those wishing to deepen their understanding of game design principles applicable to platforms like Unity or Unreal Engine.
  • - Aspiring developers seeking direct guidance from industry veterans.

The format will be hands-on, so participants are encouraged to prepare their development environments in advance. Upon registration, additional guidance will be sent out via email detailing the necessary setup.

Meet the Instructor


Tomoshige Hashishita began his illustrious career in 1983, following his accomplishment in the first Enix Game Programming Contest. Over the years, he has worked on several noteworthy projects, including collaborations with Nintendo, where he was instrumental in developing title games across various genres. His educational contributions began in 2000, and he continues to inspire the next generation of game developers.

Conclusion


Don’t miss this opportunity to learn from a seasoned professional in the field while enhancing your programming skills. Whether you are a complete beginner or looking to polish your skills, this seminar will equip you with the knowledge necessary to embark on a successful programming journey.

For further details and registrations, visit this link. Join us, and let's bring your 3D programming aspirations to life!


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Topics Consumer Technology)

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