Gamification Conference
2025-10-07 05:57:02

Unleashing the Power of Gamification: Join the QUEST Conference in November

Discover the Potential of Gamification at QUEST Conference



The innovative Gamification Conference, titled QUEST, is set to unfold on November 21, 2025, at the Tokyo Innovation Base in Marunouchi, Chiyoda. Organized by Sega XD, this event is a part of the organization's mission to promote the advancement of gamification. The conference focuses on utilizing gamification strategies to foster a proactive society where individuals are inspired to take initiative, and not merely react to circumstances.

Event Details


The conference will kick off at 14:00 and will continue until 18:30. Attendance is free of charge, however, pre-registration is required. Attendees can also register their interest to exhibit at the event through a dedicated registration link.

ATTENTION: Register early as spots are limited!

Concept and Goals


The central theme of the QUEST Conference is to make the idea of wanting to participate commonplace in society. By presenting practical solutions to societal issues through gamification elements, the conference aims to explore cutting-edge developments and case studies from various fields. The goal is to create an environment for collaboration where participants can experience, think, and co-create visions for an engaging future.

Engaging Sessions and Participants


Highlighting the significance of this gathering, top professionals from academia, government, and private sectors will converge to share their insights and experiences in gamification. Notably, keynote speakers include Professor Toru Fujimoto from The University of Tokyo and Yoshihiro Kishimoto, a gamification designer from the Playing and Learning Institute. They will dive into discussions about the current state of gamification and its promising future.

Attendees will also have the chance to experience unique interactive activities that explore approaches to solving problems through gamification. One such feature will be the Gamification Cards, designed to provoke emotional responses and stimulate problem-solving thinking.

Networking Opportunities


Attendees will be able to engage with various enterprises utilizing gamification effectively through dedicated networking spaces. Exchange ideas, learn new methodologies, and maybe even establish collaborations that could enhance your own practices in gamification.

Celebrating Excellence: Gamification Awards 2025


The conference will culminate in the Gamification Awards 2025, recognizing outstanding applications of gamification in businesses and organizations. This presents a perfect opportunity to inspire others while honoring those who have successfully implemented these strategies.

Overall, the QUEST Conference promises an immersive experience, allowing participants to explore the forefront of gamification while fostering a community of innovators dedicated to proactive societal development.

Expectations and Future Prospects


With the increasing recognition of the potential of gamification, this conference is designed to provide essential insights and experiences that contribute to the industry's growth in Japan. Following a recent market survey indicating the steady growth of the gamification market, there is ample opportunity for Japanese enterprises to expand their influence globally. This conference aims to stimulate the industry by providing a platform for practical exploration, experience sharing, and collaborative development.

As the event date approaches, more detailed information regarding sessions and activities will be made available on the official conference site. For those looking to delve deeper into the world of gamification, seize this opportunity to become part of the conversation and positive transformation within society.

Don't miss out on this incredible opportunity to be part of something revolutionary. Visit the official site for more details: Gamification Conference QUEST.


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