Global Game Publishing
2025-12-23 08:00:28

Join Us for the Seminar on Best Practices in Global Game Publishing

Seminar on Global Game Publishing Best Practices



Are you interested in expanding your game into the international market? If so, mark your calendars for January 22, when Global Game Growth Gateway will host a seminar titled “Global Game Publishing Best Practices.” The event is free and open to the public, making it a fantastic opportunity for both industry professionals and game enthusiasts.

Keynote Speaker
The highlight of the seminar will be the presentation by Julia Kenny, an international publishing consultant known for her extensive experience in the European and American gaming industries. Julia has collaborated with both independent teams and AAA developers, offering insights into the unique challenges and effective strategies for successful international game publishing.

What to Expect
During the seminar, Julia will delve into critical factors that can influence a game’s success abroad. The key discussion points will include:
1. Preparing for success on Steam: Understand the necessary steps to achieve visibility and traction on one of the world’s largest gaming platforms.
2. Identifying target audience needs in the global market: Learn how to analyze and understand the preferences of gamers in various regions.
3. Finding opportunities for game exposure: Strategies for maximizing the visibility of your developed game in a crowded marketplace.

These topics are essential for anyone looking to make strides in the global gaming arena. Following the seminar, participants will have an opportunity to engage in a networking session, allowing for the exchange of ideas and the forging of new connections.

Who Should Attend
This seminar is particularly tailored for:
  • - Game publishers and professionals involved in overseas marketing
  • - Developers looking to learn about self-publishing
  • - Anyone interested in the latest trends within the US and European gaming markets

Regardless of your background, the event offers valuable insights into navigating the complexities of global game publishing.

Event Details
  • - Date: January 22, 2026
  • - Time: 6:30 PM - 8:45 PM (Doors open at 6:00 PM)
  • - Venue: VIPO Hall, 2F Tokyo Theater Building, 4-1-1 Tsukiji, Chuo-ku, Tokyo
  • - Language: English (with consecutive interpretation available)
  • - Fee: Free
  • - Capacity: 70 participants
  • - Organizers: International Game Developers Association Japan (IGDA Japan), Agency for Cultural Affairs, Japan Arts Council
  • - Registration: Please fill out the registration form linked below to reserve your spot.

[Register Here]

About Global Game Growth Gateway (G4)
The G4 program focuses on the primary markets of North America, Europe, and China, providing practical knowledge and skills necessary for successful overseas sales and marketing of games. Participants will have opportunities to engage in online lectures, observe foreign events, and collectively showcase in game stores, all while building relationships with overseas media and influencers.

The initiative is supported by the Cultural Affairs Agency of Japan and aims to foster the next generation of game developers and marketers equipped for the global stage.

If you have any inquiries, please reach out via the contact form on the official Global Game Growth Gateway website:
Global Game Growth Gateway Official Site


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Topics Entertainment & Media)

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