Unreal Engine UI Series
2026-04-02 11:01:12

C&R Creative Studios Launches New Series on Unreal Engine UI Techniques

C&R Creative Studios Unveils UI Creation Series



C&R Creative Studios has embarked on an exciting new journey by launching a dedicated series focused on UI design using Unreal Engine. The series, titled "Beginning UI Design with UE from Scratch," aims to provide both beginners and intermediate designers with the necessary tools and insights to excel in user interface creation. The first installment of this series is now available on CGWORLD, a renowned magazine specializing in computer graphics and extensive visual design topics.

Overview of the Series



In this inaugural edition, leading UI designer Norimichi Otani from C&R Creative Studios guides readers through the fundamental aspects of Unreal Engine's user interface design tools, particularly the powerful "Unreal Motion Graphics (UMG)". The focus is squarely on making UI more accessible and understandable for those with little to no prior experience. Otani’s rich background in the field, coupled with his comprehensive knowledge of Unreal Engine, positions him as an exceptional teacher throughout this series.

The first article introduces the essential concepts of UMG, alongside practical exercises tailored to familiarize readers with UI component handling and designer interface navigation. With a hands-on approach, readers will learn how to create a title screen through various stages, including widget blueprint creation, texture configuration, text placement, anchor settings, and overall UI implementation.

This series serves as a fantastic opportunity for those interested in game design, UI aesthetics, or those who wish to enhance their Unreal Engine skills. Otani encourages participation from readers, assuring that even those with no prior experience will be able to develop their skills effectively through the series.

Key Takeaways from the First Article



1. Understanding UMG Basics: Initiating UI design with a strong grasp of UMG fundamentals is crucial for any aspiring designer.
2. Navigating UI Components: The insights shared on how to manipulate different elements will empower readers to explore creative options.
3. Creating a Title Screen: A step-by-step walkthrough of making a visually appealing title screen provides practical learning.

As the articles progress, Otani plans to tackle more advanced topics, offering readers a continually growing resource as they advance their UI design capabilities.

About Norimichi Otani



With a career spanning several years, Norimichi Otani has transitioned from a forklift operator to a skilled UI/UX designer. Currently based at C&R Creative Studios, Otani also plays an integral role as a lecturer for the UE Academy and drives initiatives for designer skill enhancement within the studio. His passion for fostering growth in designers will be a guiding principle throughout the series.

Broader Implications



The launch of this series exemplifies C&R Creative Studios’ commitment to nurturing talent and expanding the possibilities within the realm of creative development. Established in 2002, C&R has grown into one of Japan's largest creative studios, involved in diverse sectors such as game design, web development, architectural visualizations, and more. As they delve into Unreal Engine technologies, they not only enhance their projects but also contribute to the learning community at large.

Interested readers are encouraged to follow this illuminating series and start their journey into the realm of UI design through the lens of Unreal Engine. For additional information and to read the first article, please visit CGWORLD's official website.



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Topics Entertainment & Media)

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